Archive for the 'News' Category

Moms Prefer Digital Shopping Over In-Store

Digital usage and ecommerce increase when women become moms

Describe almost any mother of small children and one word comes to mind: busy.

Two recent studies verify this truism by showing that women spend less time with media outlets such as TV and magazines—but more time online—after becoming a mom. An Eric Mower and Associates survey, for example, found that more than half of new mothers spend less time watching TV (59%) and reading magazines (55%), and that 59% also spent less time shopping in stores. The percentages are similar for moms as they have more children or their kids get older.

When asked about time on the internet, however, the balance was more even: 25% of moms spent more time online while 29% spent less. For online shopping specifically, digital won out, with more than a third of mom internet users spending more time on ecommerce than before.

BabyCenter reflected these findings in an August 2011 survey, “Shopping Rituals of the American Mom,” which also demonstrated that online activities related to shopping are important to moms. New-mom status made women more aware of value and quality, both research studies indicated.

BabyCenter’s survey found that 71% of moms use websites such as shopping engines and review sites to compare prices, and 56% search for coupons or deals. Higher percentages of moms also turn to websites to compare product features and for product recommendations than to other information channels, such as retail stores or traditional media.

The bottom line for retailers? To reach moms, look online.

Source: www.emarketers.com

Why Your Identity Is Worth $5,000 [INFOGRAPHIC]

Your identity is worth almost $5,000 to a criminal. An estimated 9 million Americans’ identities are stolen each year. And a whopping 43% of theft victims know the criminals who steal their information.

That’s according to this ZoneAlarm infographic, which explains common ways identities are stolen including just how much your identity is actually worth and tips for keeping your information safe.

Identity theft costs each individual victim approximately $4,841. That’s the equivalent of roughly 210 hours of work (at the average national hourly wage). It takes 33 hours on average to solve an identity theft case.

Overall, identity theft cost people a total of $37 million in 2010. While high, that number is actually down from $56 million in 2009. Despite the lower total, individuals paid 63% more ($631) in 2010, up from $387 in 2009.

 

SEE ALSO: 25 Worst Passwords of 2011 [STUDY]

 

Identity theft doesn’t just happen online, either. The ways your information is stolen ranges from snail mail to computer hacks to dumpster dives.

ZoneAlarm also lists steps to take if your identity is stolen. The main takeaway, however, is to be proactive and track your accounts; only 45% of theft cases are discovered by consumers.

Do you know any great tips for keeping your identity safe? Let us know in the comments.

 

 

How to Pick a Server for Your App

The Mobile App Trends Series is sponsored by Sourcebits, a leading product developer for mobile platforms. Sourcebits offers design and development services for iOS, Android, Mobile and Web platforms. Follow Sourcebits on Twitter for recent news and updates.

For mobile app developers, building an app rarely takes place in a vacuum, as most users expect their apps to interface and work with various Internet services.

Building a mobile app increasingly means building an app that can interface with its own server or set of network services.

For mobile app developers, picking and choosing a server or cloud solution for things like storage, push notifications, user information and analytics can be a struggle.

Fortunately, a new wave of companies and services are stepping in to help developers make the best choices.


Yay Cloud


 

 

 

 

With AWS, Amazon has really led the way toward making cloud services and distributed computing and storage solutions affordable and easily accessible.

Thousands upon thousands of application developers — mobile, web and desktop — use Amazon for storage, to run processes and to store or query data.

Amazon and its competitors have APIs and toolkits designed to make integrating their services with an existing app backend a snap.

AWS SDK — Amazon offers an AWS SDK for Android and an AWS SDK for iOS. These SDKs offer libraries, code samples and documentation to help app developers leverage Amazon’s AWS services, including EC2, S3 and Amazon SimpleDB within their own apps.

Windows Azure — Microsoft is pushing its Windows Azure cloud as mobile-dev friendly. The company has released official SDKs and APIs for iOSAndroid and Windows Phone.

Google offers Android developers the ability to link their apps to Google App Engine, using the Google Plugin for Eclipse.


Cloud Backend Solutions


 

 

 

 

In addition to self-selecting cloud services from various providers, a number of startup platforms offer easy access to a variety of cloud services and backends, but without a lot of overhead hassle.

This space is often called Backend as a Service [BaaS] or Platform as a Service [PaaS] and it is heating up fast.

Most of these companies will work directly with the major cloud providers, like Amazon, RackSpace and Windows Azure, but will abstract the process so the developer doesn’t need to mess with a lot of settings, accounts or configurations.

Some of the players in this space include:

Parse — Parse recently closed its Series A funding round and is used by Band of the Day, Hipmunk and Yobongo. It works with iOS and Android and can connect with Heroku. You can also use Parse in cross-platform apps like Appcelerator and Sencha.

StackMob — StackMob is currently in private beta and has an SDK for iOS, Android, Java and custom server side code. Like Parse, StackMob can integrate with Heroku. It also offers server-side integration with Facebook and Twitter.

Kinvey — Kinvey was one of the earliest players in the space and it dubs its solution, Backend as a Service. Kinvey uses AWS, RackSpace Cloud and Windows Azure to offer up its backend tools, along with its own APIs that developers can drop into their own apps.

CloudMine — Cloudmine supports Ruby, Python, PHP and Java.

Buddy Platform — Buddy Platform is kind of a hybrid between developer platforms like Appcelerator and backend platforms. It has APIs for access to features like user management, geo-location data, photos and album information and user messaging.


The Key Difference Between Apple and Google

Apple and Google may look similar on the surface, but the companies couldn’t be any more different. That much has become clear to me after reading both the Steve Jobs biography by Walter Isaacson and Steven Levy’s In the Plex.

Google and Apple are technology behemoths that bucked the system, created game-changing products and are worth more than $550 billion collectively. Both companies have successful mobile phone divisions and web browsers, and both companies have a common enemy in Microsoft.

The two companies are built on completely different foundations, though. Sergey Brin and Larry Page firmly believe in the power of data and numbers, and that reliance on the metrics is the cornerstone of every major decision the company makes. “Information was the great leveler at Google,” Levy says in his book.

Steve Jobs, on the other hand, believed in the power of design and often threw out the data. “It’s really hard to design products by focus groups,” he famously said in a 1998 BusinessWeek interview. “A lot of times, people don’t know what they want until you show it to them.”

There is no starker contrast of the ying-yang battle of data vs. design. It’s that conflicting yet complementary relationship that sparked one of the industry’s closest friendships and, more recently, one of technology’s fiercest rivalries.


Google: Data Is King


For some reason, I decided to read both Steve Jobs and In the Plex at the same time (the former via Kindle, the latter via audiobook). It was a surreal experience, but it made it clear to me that Google and Apple are polar opposites.

Let’s start with Google. If you need proof that data is king at Google, look no further than In the Plex. The word “data” appears in Levy’s book approximately 319 times. “Design,” on the other hand, appears fewer than 60 times.

The emphasis on design comes directly from the founders, Larry Page and Sergey Brin. Here’s how Levy describes them in the beginning of the book:

“[Page and Brin] felt most comfortable in the meritocracy of academia, where brains trumped everything else. Both had an innate understanding of how the ultraconnected world that they enjoyed as computer science students was about to spread throughout society. Both shared a core belief in the primacy of data.”

The result is a company with a deliberately collegiate atmosphere, a strong meritocracy where engineers are king, and most of all a “deep respect for data.” Google is famous for making the tiniest changes to pixel locations based on the data it accrues through its tests. Google will always choose a spartan webpage that converts over a beautiful page that doesn’t have the data to back it up.

“It looks like a human was involved in choosing what went where,” Marissa Mayer once told an upset team of designers about a product design she rejected. “It looks too editorialized. Google products are machine-driven. They’re created by machines. And that is what makes us powerful. That’s what makes our products great.”


Apple: Design Is in Its DNA


Apple, on the other hand, falls on the opposite end of the spectrum. The word “design” and its variations appears in the Steve Jobs biography 432 times. The word “data” appears just 26 times in the book.

“I love it when you can bring really great design and simple capability to something that doesn’t cost much,” Jobs once told Isaacson. “It was the original vision for Apple. That’s what we tried to do with the first Mac. That’s what we did with the iPod.”

That emphasis on design derives from Jobs’s childhood experiences. Early in his life, his father taught him that it was important to craft the back of fences and cabinets properly, even though nobody would see them. Later in life, Jobs traveled through Asia and connected with the simplicity of Zen Buddhism.

Those lessons and experiences became part of his quest for perfection, a philosophy that is now essential to every product Apple ships.


Conclusion


Google has placed its faith in data, while Apple worships the power of design. This dichotomy made the two companies complementary. Apple would ship the phones and computers, while Google would provide Maps, Search, YouTube, and other web tools that made the devices more useful. But when Google decided to release its own mobile OS, their friendship quickly turned into a rivalry. And with Google poised to acquire a hardware company, that rivalry will only get stronger.

What can we learn from the battle between data and design? What can we learn from the relationship between Google and Apple?

Clearly no one school of thought is right: Apple and Google are both wildly successful and profitable companies that changed the world. Building a successful company (or living a happy life, for that matter) is not about embracing someone else’s philosophy, but staying true to your own beliefs about the world and learning from the mistakes you make along the way.

Second, design-focused companies tackle different types of problems than data-focused ones. A design-focused company like Apple (or Flipboard) will focus on creating revolutionary, never-before-seen products, because data isn’t great at predicting market revolutions. Data-focused companies like Google, however, have a better chance at revolutionizing existing markets because their products are simply better and more efficient. The search engine existed before Google, but the company used data to make the most effective one in the world. Apple, on the other hand, is credited with launching multiple revolutions, starting with personal computing.

Finally, while data and design are often opposing forces, they need each other as well. Jobs may have focused on design, but he didn’t ignore the data. When he saw the dropped call data from AT&T at the beginning of “Antennagate,” he rushed back from Hawaii to deal with it. The data provided the context on which he could design a response. Great design, even revolutionary ones, is built on solid data.

The Social Analyst is a column by Mashable Editor-at-Large Ben Parr, where he digs into social media trends and how they are affecting companies in the space.

The Challenge of Creating Web-Based Identity Standards

John Fontana is the identity evangelist for Ping Identity and editor of the PingTalk Blog. Prior to joining Ping, he spent 11 years as a senior editor at Network World.

Google, Facebook, Yahoo and others all want to be your identity platform on the web. But while it’s certainly convenient to have one credential for multiple websites, many would argue these services are only secure enough to access your grandmother’s online recipe book.

Growing numbers of technologists, IT executives, organizations and governments believe an identity authentication model must establish set standards.

But can any set of standards answer the tough security challenges, and to what degree? Is it safe to check your social security account on a credential issued by Google? To access health records using your Facebook ID?

Not today. And tomorrow is not likely either.

SEE ALSO: Who Owns Your Identity on the Social Web?

However, OpenID Connect and OAuth 2.0 (open authentication) are pointing to some of the best and most promising standards of today. OAuth is the foundation for OpenID Connect (the basis for consumer ID) and for User Managed Access (UMA), a model that lets users control their personal data. Companies such as Bechtel, Chevron, Cisco, GE, M&T Bank, Salesforce.com, and others are already enjoying early success. OpenID Connect and OAuth 2.0 offer a place where consumer and corporate IDs can co-mingle in a secure cloud, protected by acceptable levels of security.

While it’s too early to tell if OpenID and OAuth will succeed, so far, they appear able to validate a user’s identity — perhaps even identities created by search engines and social sites.


“Street Identity” and Identity Attribute Data


Furthermore, big names are supporting the standards push. Google, Verizon, data exchange service ID/Webdata, and trust framework provider Open Identity Exchange (OIX) proposed a service called Street Identity at a conference last week. Street Identity is designed to strengthen authentication on the web. Loosely-coupled “providers” contribute user data called attributes, such as street address, age and/or mobile phone number that can be used to more accurately validate a user’s identity.

“Google’s [efforts] recognize what is happening now, which is identities are being deconstructed into attributes,” says Don Thibeau, chairman of OIX.

Ironically, Google and other companies with massive user data repositories don’t have enough validated pieces of user information to strengthen authentication. Google would need to partner with an attribute provider that would incorporate that information into the authentication process — with user consent, of course. The service would include a revenue model for businesses and organizations that agree to participate.

Google’s idea doesn’t replace the current identity standards effort. Rather, Street Identity is building on OpenID Connect and OAuth. It incorporates UMA for user control and features the first implementation of OpenID Connect’s spec for attribute aggregation and distribution, which was largely championed by Microsoft and its internal identity guru, Mike Jones.

Google and its partners believe that by aggregating a user’s data from various trusted sources, Street Identity can solve three problems: First, the service would connect to real-world identities, which OpenID does not do. It would provide a financial incentive for mobile operators that collect fees for providing data. Finally, it allows the government to steer clear of the electronic ID business by accessing needed data via attribute providers.

The prospect sounds promising, but so did pure PKI before its implementers began telling war stories. It seems, however, that Google continues to work toward a user authentication standard. The caveat is that standardization still has a lot more work ahead.

7 Ways to Know if a Development Project Is Worth Your Time

Brett Miller is the president of Custom Software by Preston(CSP). For more than 10 years, CSP has impressed clients with highly effective software solutions and teams of multi-talented software engineers.

Remember the old 80/20 rule? The same applies to software development inquiries, as in 20% of sales inquiries result in 80% of new sales volume. The challenge is being able to identify which inquiries will be fruitful, and which will only cost you time and effort.

Potential clients expect accurate estimates — clearly a reasonable request. For any developer, accurate estimates are a time consuming and challenging task because custom software development and technology are constantly changing, and it’s not the same as buying an off-the-shelf item.

Even worse, many prospects decide not to move forward with their project at all (with any vendor). It’s not because the bidders did anything wrong, but because the client did not realize the full extent of the commitment required (usually defined by cost).

I have spent 15 years of my career in software development, both as a freelance developer and as a business owner. That practical experience has taught me to quickly recognize which potential projects are going to move forward and which are just not worth pursuing. There are Seven Axioms I use to help identify the solid opportunities.


1. Documented Requirements


If the client took the time to write down what they want, it is a strong indicator that they are serious. Otherwise, you will need to do this for them. Then time and documentation flows back and forth until a project’s parameters are finalized.

Rule: Lean toward clients who have taken the initiative in identifying and drafting their own software project requirements.


2. Urgent Need


This goes right to the heart of the matter. Is software development a logical next step in their growth or does it seem more whimsical/experimental in nature? For example, does the software project tie in to the launch of a new product without which, they might falter?

Rule: Lean toward projects that have an immediate nature, where the client absolutely needs it done.


3. Deal With the Decision Makers


Many times decision makers send underlings to gather the initial project information and specifications. In my experience, information gathering usually results in little else. Decision makers are involved when projects are deemed critical.

Rule: Lean toward projects where you work directly with the decision makers — the ones who steer the project and identify priorities.


4. Budgeted Project


Could anything be more critical than having realistic expectations about the cost of development? Many prospects may have misconceptions about cost, which is further exacerbated by vendors who shy away from early discussion on the subject. Sales professionals consider rough estimates to be an important applied mechanism of the trial close, potentially saving many hours of time and effort.

Rule: Use rough estimates to measure a client’s continuing interest. You could say something like, “Based on these preliminary estimates, does it make sense for us to take the next step?”


5. Process and Timeframe


Questions about the bidding process and timeframe should be addressed up front to uncover internal processes (like board reviews) or external influences (like venture capital availability). If the process seems extensive or the time frame is not well-defined, there is good reason to question if the project will ever happen.

Rule: Realize that the quality of your work and the accuracy of your estimate will not win the project if their timeframes or processes are inhibited by roadblocks. Lean toward projects that have appropriate funding, immediate need and the attention of decision makers.


6. How do I Earn the Business?


Asking about the client’s selection criteria make sense. If they haven’t already done so, they need to think about these things now and you need to know the rules of the game. Their processes and criteria may even play into the overall desirability of the project.

Rule: Understanding what is required to get the job reveals a lot about what it might be like to have the job. Do you even want to work within the structure and environment the client creates?


7. Show Me Some Money!


Your time and expertise has value. It is not that unusual for a potential client to be looking for a free consultation, which may only be used internally (if at all). If possible, ask the client for a small amount to put together the initial requirements and specifications for the project. If they are willing to spend real hard cash on developing the specifications, they are really serious about the project (and you as a potential vendor).

Rule: Initial project analysis, documentation drafting and identifying deliverables take considerable time and effort. Describe the process to the client and don’t be afraid to ask for payment for these services.


Sophistication, Process and Specifics


Legitimately qualified software development opportunities can be summarized in three words: sophistication, process and specifics. You need all three in your approach to the sales cycle and should expect all three in return.

Sophistication is about the approach to the project, indicating that available information and outcomes have been given thorough consideration upfront. Process relates to both parties understanding the steps and effort it will take to achieve success. Specifics have to do with identifying and sharing the salient properties of all project parameters — before, during, and after the project.

Approach every potential project with these factors in mind and you will know which ones are worthy of your attention, leading you down the path to a sale.

 

Social Consumers and the Science of Sharing [INFOGRAPHIC]

If you’re buying a car, do you check Facebook? Or do you read up on Kelley Blue Book values and scour the company website for every spec, from horsepower to miles per gallon? What about music — do you check Top 40 radio charts or scope out what your Facebook friends are actually listening to on Spotify?

Social media has infiltrated the purchasing funnel, helping consumers make informed decisions, from what to have for lunch to where to go on vacation. Depending on the decision, sometimes you turn to your social graph, and sometimes you turn to Google. So, as a brand marketer, you want to know what online channels you should be targeting in order to reach the perfect audience for your product.

But regardless of what kind of consumer you’re trying to reach or what you’re selling, your SEO better be top notch — search is the most important influence on the web.

The infographic below, featuring data from M Booth and Beyond, analyzes the differences between high and low sharers and various purchasing decisions, helping brands to understand how should be targeting consumers.

What kind of consumer are you? Let us know in the comments below.

 

 

Artificial Super-Skin Could Transform Phones, Robots and Artificial Limbs

Touch sensitivity on gadgets and robots is nothing new. A few strategically placed sensors under a flexible, synthetic skin and you have pressure sensitivity. Add a capacitive, transparent screen to a device and you have touch sensitivity. However, Stanford University’s new “super skin” is something special: a thin, highly flexible, super-stretchable, nearly transparent skin that can respond to touch and pressure, even when it’s being wrung out like a sponge.

The brainchild of Stanford University Associate Professor of chemical engineering Zhenan Bao, this “super skin” employs a transparent film of spray-on, single-walled carbon nanotubes that sit in a thin film of flexible silicon, which is then sandwiched between more silicon.

After an initial stretch, which actually aligns the randomly sprayed-on conductive, carbon nanotubes into microscopic spring-like forms, the skin can be stretched and restretched again to twice its original size, without the springs or skin losing their resiliency. Darren Lipomi, a postdoctoral researcher who is part of Bao’s research team explained, “None of it causes any permanent deformation.”

This unique makeup allows the malleable skin to measure force response even as it’s being stretched, or “squeezed like a sponge.” Researchers noted that it can also sense touch and force at the same time.

This super skin is not simply a thicker, more flexible version of the touch screen on your iPhone 4S. Virtually all touch-sensitive smartphones feature transparent films that sense touch. However, these capacitive screens are only responding to the tiny electrical charge in your fingertips and do not actually know if you’re touching lightly or hammering the screen.

Flexible touch screens for computers and smartphones is one obvious super skin application idea, but the Stanford researchers have larger goals. They envision future robots wearing this flexible touch and pressure-sensitive skin. From there, the next logical step is replacement of skin on people, especially burn victims or those who have lost limbs.

Learn more in the video and then give us some of your ideas for how industry could use this super skin breakthrough.

 

 

GameStop CEO talks iOS devices…

The videogame retailer has started accepting trade-ins of used Apple products — and that may mean a bigger change for their business.

By Daniel Roberts

FORTUNE — The news that GameStop stores are buying used Apple devices alongside traditional consoles and video games hit the Web this week and went viral almost immediately. Many bloggers began stating outright that the chain will also sell new Apple devices, such as the iPod and iPad, but the company has not confirmed this.

Why the fuss over what seems a benign change to a game retailer’s inventory? It may be the endless appetite for Apple (AAPL) news, but GameStop (GME) CEO Paul Raines told Fortune he sees the move helping evolve the company’s business. “We’re selling refurbished iPod Touches like crazy,” he said. “What everyone wants to know now is whether we will become a distributor of Apple products, but that’s something we don’t want to answer yet.”

The retailer has made a business out of taking in used game systems like Microsoft’s (MSFT) Xbox 360 and Sony’s (SNE) Playstation 3, refurbishing them and selling them back to consumers at a discount. GameStop does the same with video game software designed for consoles by independent publishers like Activision Blizzard (ATVI) and Electronic Arts (ERTS) as well. It has created a lucrative secondary market for all manner of digital products, boosting its coffers and driving traffic to its stores, even as it has sometimes complicated relationships with manufacturers and software publishers. Now it hopes to do the same with Apple devices, estimating that U.S. consumers have some $7 billion worth of them in their homes.

The Grapevine, Texas-based retailer has been looking for ways to boost its business. Its stock is hovering between $22 and $24, a fall from a high of $28.21 in late-May, its two-year peak. Shares have seen a slight spike in the last week on the Apple news, but the company failed to makes its numbers for the second quarter. During the second quarter, GameStop sales declined 3.1% to $1.74 billion, where estimates had been $1.83 billion. Wedbush analyst Michael Pachter notes that the industry at large is down, though. “The stock struggles mostly because there’s a widely held investor perception that packaged products are going away, and that’s hard to overcome. But I don’t think they’re going away completely for a long time.”

This latest development with Apple devices may prove beneficial. Pachter says the GameStop move is “a really smart business. I don’t know that it even matters if [they] make any money from this, as much as they become a new destination for a whole bunch of households looking to sell their old iPods.” Pachter is skeptical, however, of whether or not GameStop will soon sell new iPods, iPads and iPhones. “Apple doesn’t have any need to distribute new devices through GameStop. I don’t think it would even be a particularly high-margin business for GameStop.” Instead, the likelihood is that trade-ins of Apple devices would boost purchases of used games at the retailer.

GameStop first began accepting Apple devices in its Dallas-Fort Worth stores last April as a test, but will go national on Monday, September 12. Members of the company’s PowerUp Rewards program received early notification via an email last week. “Did you know that GameStop now buys your old iPod, iPhone and iPad devices?” it asked. “Trade them in at GameStop for in-store credit… Plus, you’ll score PowerUp Rewards points on every item traded.”

Raines said the idea appealed to him as one more way to strengthen its already large buy-sell-trade business, through which the company gave customers $1 billion in trade-in value last year. “If you think about GameStop, our vertical strategy is gaming. What we’ve also learned is that our stores are exceedingly good at buy-sell-trade, so a horizontal strategy is emerging around that,” he said. Launching the program now, he noted, will also allow the company to get ahead of the upgrade cycle spurred by a new iPhone model, widely expected this fall.

Aside from Apple devices, a spokesperson did say that the company “will have a curated offering of tablets by holiday.” Whether that offering will include iPads remains uncertain. Raines suggested the possibility of a GameStop-specific tablet that comes pre-loaded with games selected by the retailer. “What’s happening in tablets is there’s an excess of production, and lack of distribution,” said Raines. “We believe that leaves big potential for gaming-specific tablets. You have your whole gaming library on there, it becomes very appealing.” GameStop bought the casual gaming site Kongregate in late July 2010, another strategic move aimed at cornering the digital market. The purchase price was not disclosed.

The Apple-related news comes at a time when the company is making an effort to have a net of zero new store openings this year, as the industry moves toward DLC (downloadable content) gaming. Rob Lloyd, GameStop’s CFO, explained that although the company still does the bulk of its business from in-store purchases, “The challenge we gave our real estate team this year was, get as good at closing stores as you are at opening them.”

Perhaps, if the welcoming of used Apple devices proves a big success, they’ll want to open some new stores after all.

 

I-phone 5 Rumors to launch October 7

The iPhone 5 could go on sale on Friday, October 7, with preorders to start on September 30, according to the latest rumors in the ongoing saga of the hotly anticipated next edition of Apple’s smartphone

Citing intel from its own sources, 9To5Mac said yesterday that Apple had been eyeing either October 7 or October 14 as potential iPhone 5 launch dates. But with preproduction apparently running smoothly, the site says, Apple has opted for the earlier date.

Apple will reportedly offer the phone for preorder a week before it hits store shelves, looking at either September 29 or 30, though 9To5Mac’s sources pin the 30th as the most likely date. Assuming the preorder date is accurate, at least for now, that also means Apple would have to hold its iPhone 5 unveiling sometime in September. Apple typically shows off new iPhones and iPads at high-visibility media gatherings some days or weeks ahead of the devices going on sale.

The October 7 date has also been floated by TiPb. However, the tech news site suggests taking the reports with a grain of salt since even if the date is on the money at this point, Apple’s plans are fluid. Even 9To5Mac admits that “the date could and likely will change again.”

But October itself has been strongly suggested as the launch month for the iPhone 5 by All Things D’s Kara Swisher, pointing to information from her own sources.

TiPb isn’t quite sure the new phone will be an iPhone 5. The site said it keeps hearing that the device will be an iPhone 4S with some improvements but the same design as the existing phone, a rumor that’s been around for awhile.

Other reports say that Apple will launch two phones–the new and improved iPhone 5 and a more budget-friendly iPhone 4S, one that may even tap into the company’s iCloud service to provide cloud-based storage. TiPb says that the debut of two new phones from Apple could explain the conflicting rumors that it’s heard.

And yet other reports have put a potential iPhone launch date as early as September 7.

Adding further tidbits to the iPhone 5 saga, Macpost has published images purporting to be of replacement parts for the new phone. Replacement parts such as a camera lens and an audio jack have recently popped up online among different Chinese resellers, according to the site, and show some subtle differences from parts for the iPhone 4.

Finally, global carrier Telefonica will reportedly start cutting back on its stock of the iPhone 4 through September 12. Revealing the news, Engadget cited a source who said that such a move “will of course prepare us for the launch of a new smartphone.” The source didn’t offer up a specific date when the new phone will debut, though Engadget said it’s heard that the launch will occur in October.